'Halo 5: Guardians' News: 343 Industries Change On Campaign Balance; Warzone Firefight Beta Ends, Recap

In line with ironing out its "Halo 5: Guardians" video game installment, 343 Industries has laid done some changes on its campaign balance.

One of the issues addressed in "Halo 5: Guardians" includes the Warden as a troublesome "difficulty spike" on a much difficult level, specifically the trio-Warden combat near the conclusion of the game, according to Haloway Point.

As per the publication, this is due to the Warden himself, which means his attacks are hard to dodge and he is difficult to get behind and target his back, not to mention that his armor is quite sturdy. In addition, the support enemies disable breathing rooms and they have several turrets continuously firing, plus beams that highly damage the player while trying to avoid the tough attacks coming from the Warden.

Another concern are the vehicle sections. As per the publication, some sections were much challenging when compared to other sections. For instance, Squad Al would usually be killed in a Warthog gunner's turret, which makes players frustrated over Warthog sections. Things become worse when a number of foes with weapon aim and fire on the Warthog at a single time.

With such concerns, the developers made game-specific changes that apply to Warzone Al, the Warzone team that had been playtesting the aforementioned changes. Some changes include Warden's attacks that can be evaded more easily, Warden's increased vulnerability from the front, decreased Al Strom rifle and suppressor, and reduced Al Focus Turret damage output.

According to Tech Times, the "Halo 5" developing team has utilized some months to secure feedback from players, along with releasing videos, reviews, and feedback to fix certain aspects of the game that were very troublesome for single players and gaming teams.