Trending News|May 10, 2016 07:56 EDT
'Fallout 4' Update 1.5 Release News, Features: New 'Survival Mode' To Be Added?
"Fallout 4" will be releasing its 1.5 update and it will now be available for the Xbox One and also the PlayStation 4. This update will bring in a new difficulty mode and also will have a couple of improvement and bug fixes in the game.
The developers of the game have been teasing the Survival Mode difficulty for a while now and it's time to really experience what the big talks about the said difficulty are all about. This DLC will be called "Far Harbor." This DLC is set to be released on the latter part of May.
There will be loads of improvements and bug fixes in the game. There is no doubt that this is a "must have" for all the fans of the game.
Here are the fixes and features that the new update has to offer (via N4BB):
Added Features
- There will be a new difficulty called the "Survival Mode"
- Survival adds some new additional challenges which includes no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger, and so much more.
- Characters who are set to Survival difficulty would appear under their own Character Selection filter
- There would also be a third-person camera movement improvements when player is close up against walls and other objects
Fixes
- Improvements in stability and performance
- Fixed a rare system crash related to reloading a save that relies on Automatron
- Fixed the issues regarding the robot workbench camera when it's not moving properly immediately after canceling out of the menu
- Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
- Fixed issue with Ada not properly traveling to an assigned settlement
- Robots can now be assigned as settlement vendors
- Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
- In "The Nuclear Option", entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
- Fixed distance check with Robotics Expert perk
- While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
- Fixed issue with "Defend the Castle" where speaking to Ronnie Shaw would not properly complete the quest
- During "The Nuclear Option", fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
- Fixed issue where Workshop placed light bulbs would occasionally not light properly
- Fixed occasional flashing issue with entering and exiting Power Armor
- Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu